iainmerrick 14 hours ago

Like almost all of these articles, there's really nothing AI- or LLM-specific here at all. Modularization, microservices, monorepos etc have all been used in the past to help scale up software development for huge teams and complex systems.

The only new thing is that small teams using these new tools will run into problems that previously only affected much larger teams. The cadence is faster, sometimes a lot faster, but the architectural problems and solutions are the same.

It seems to me that existing good practices continue to work well. I haven't seen any radically new approaches to software design and development that only work with LLMs and wouldn't work without them. Are there any?

I've seen a few suggestions of using LLMs directly as the app logic, rather than using LLMs to write the code, but that doesn't seem scalable, at least not at current LLM prices, so I'd say it's unproven at best. And it's not really a new idea either; it's always been a classic startup trick to do some stuff manually until you have both the time and the necessity to automate it.

  • lubujackson 11 hours ago

    Maybe just a refinement of "LLM as app logic" but "LLM as emergent workflow" seems powerful.

    For example, a customer service playbook may have certain ways to handle different user problems, but that breaks down as soon as there are complications or compound issues. But an LLM with the ability to address individual concerns may be able to synthesize solution given fundamental constraints. It's kind of lile building mathematics from axioms.

  • FuckButtons 9 hours ago

    It seems entirely logical that if an llm allows each ic to do the work of a 2-3 person team (debatable, but assume it’s true for the sake of argument) then you’ve effectively just added a layer to the org chart, meaning any tool that was effective for the next scale up of org becomes a requirement for managing a smaller team.

    What should give anyone pause about this notion is that historically, by far the most effective teams have been small teams of experts focusing on their key competencies and points of comparative advantage. Large organizations tend to be slower, more bureaucratic and less effective at executing because of the added weight of communication and disconnect between execution and intent.

    If you want to be effective with llms, it seems like there are a lot of lessons to learn about what makes human teams effective before we turn ourselves into an industry filled with clueless middle managers.

    • iainmerrick 9 hours ago

      That's a very good point. Although I think maybe there are some crucial differences with LLMs here.

      First, the extra speed makes a qualitative difference. There is some communication overhead when you're instructing an LLM rather than just doing the work directly, but the LLM is usually so fast that it doesn't necessarily slow you down.

      Second, the lack of ego is a big deal. When reviewing LLM code, I have remind myself that it's okay to ask for sweeping changes, or even completely change the design because I'm not happy with how it turned out. The only cost is extra tokens -- it doesn't take much time, nobody's ego gets bruised, team morale doesn't suffer.

      This might be an area where LLMs are able to follow human best practices better than humans themselves can. It's good to explore the design space with throwaway prototypes, but I think people are often too reluctant to throw code away and are tempted to try to reuse it.

nzach 13 hours ago

> It seems to me that existing good practices continue to work well. I haven't seen any radically new approaches to software design and development that only work with LLMs and wouldn't work without them.

I've been thinking about it lately and I think you are right. LLMs haven't changed what is 'good software'. But they changed some proxies I used to have for what is 'good software'.

In the past I've always loved projects that had good documentation, and many times I've used this metric to select a project/library to use. But LLMs transformed something that was (IMHO) a good indicator for "care"/"software quality" into something that is becoming irrelevant (see Goodhart's law).

  • monsieurbanana 12 hours ago

    I'm not sure llms produce good documentation. I'm open to hear more opinions on this, my feeling is that the documentation of llm-heavy projects is a bit too verbose, a bit off-target, sometimes completely irrelevant, very repetitive.

    Not terrible, but I'll just point my own llm to it instead of reading it myself like I would for an actual great documentation

    • nzach 11 hours ago

      If you are willing to point your LLM to the docs instead of actually reading it why not skip it and send your LLM directly to the source code? That is what I've been doing recently, and that is why recently good documentation became less important for me.

nikeee 16 hours ago

What matters for LLMs is what matters for humans, which usually means DX. Most Microservice setups are extremely hard to debug across service boundaries, so I think in the future, we'll see more architectural decisions that make sense for LLMs to work with. Which will probably mean modular monoliths or something like that.

  • zoho_seni 15 hours ago

    Definitively our approach is ai dev ex first.

  • onlyrealcuzzo 14 hours ago

    Aren't libraries just "services" without some transport layer / gateway?

    You should only ever have a separate "service" if there's a concrete reason to. You should never have a "service" to make things simpler (it inherently does not).

    Libraries on the other hand are much more subjective.

    • staticassertion 13 hours ago

      > Aren't libraries just "services" without some transport layer / gateway?

      Libraries can share memory, mutable state, etc. Services can not.

      > (it inherently does not)

      That's going to be debatable.

      • onlyrealcuzzo 11 hours ago

        > That's going to be debatable.

        It's really not. A service adds complexity. If you have no reason to add it besides to "reduce complexity" - that is an oxymoron.

        There are many concrete reasons to have one. Reducing complexity is not one.

        That's like arguing you can drive farther forward if you go in reverse. No.

        There are reasons to drive in reverse. To move forward is not one of them.

        • staticassertion 11 hours ago

          > It's really not. A service adds complexity. If you have no reason to add it besides to "reduce complexity" - that is an oxymoron.

          No, it really is. I can just as easily say that a system is simpler when it's composite parts are isolated, or that a system is simpler if I can take one component and reason about it in isolation, etc.

          Similarly, I could say that libraries add or reduce complexity by making similar appeals like "a single unit of code is simpler" or "separate, smaller units are simpler" etc.

          • onlyrealcuzzo 8 hours ago

            > No, it really is. I can just as easily say that a system is simpler when it's composite parts are isolated

            No, a system can not be simpler because you moved A' to B and introduced C (complexity - an added network, gateway, communication layer) for no reason besides to make the entire system simpler.

            It is not simpler! You did nothing besides introduce C (complexity)!

            • staticassertion 8 hours ago

              Sounds like there's some debate to be had here...

      • FuckButtons 9 hours ago

        But debugging mutable state is much easier than debugging a distributed system. Even in C if some global gets mishandled I can just use: gdb, dtrace, strace or even just look at a core dump and know that whatever caused the problem will be discoverable. I have no such guarantee debugging an issue across a distributed systems service boundary.

int_19h 16 hours ago

That's an argument for components with well-defined contracts on their interfaces, but making them microservices just complicates debugging for the model.

It's also unclear whether tight coupling is actually a problem when you can refactor this fast.

  • dist-epoch 15 hours ago

    You are taking the article argument too literally. They meant microservices also in the sense of microlibraries, etc, not strictly a HTTP service.

    • iainmerrick 15 hours ago

      No, I think you’re not reading it literally enough. “Microservices” generally does mean separate HTTP (or at least RPC) servers. Near the beginning, the article says:

      A microservice has a very well-defined surface area. Everything that flows into the service (requests) and out (responses, webhooks)

      • mexicocitinluez 14 hours ago

        I think a better word would have been "modularization" than "microservices" as I also highly correlate "microservices" with http-based calls.

        • prerok 12 hours ago

          Really? That seems strange, at least to me.

          While HTTP can be considered as a transport layer for RPCs between microservices, it seems to me to be a very inefficient and bug-prone solution.

          Can you describe a set up where you used HTTP between microservices?

          • anthonylevine 12 hours ago

            > Really? That seems strange, at least to me.

            Are you purposely misreading the comment? Where did it say that http was the only form of communication (or even the best) between microservices? Where did it imply there weren't other methods?

            > While HTTP can be considered as a transport layer for RPCs between microservices, it seems to me to be a very inefficient and bug-prone solution.

            This is so irrelevant to the point being made it's nuts.

    • benfortuna 15 hours ago

      Why arbitrarily invent new meanings (for microservices) and new words (microlibraries) when there are already many adequate ways to describe modular, componentized architecures?

      A totally valid and important point but it has been diluted by talking about microservices rather than importance of modular architectures for agent-based coding.

      • mexicocitinluez 14 hours ago

        > describe modular,

        Agreed. Modular is what they were probably after.

  • jillesvangurp 14 hours ago

    Whether you call it modularization, good design, SOLID principles, or micro services, etc. It all boils down to the same thing. I usually dumb it down to two easy to understeand metrics: cohesiveness and coupling. Something with high cohesiveness and low coupling tends to be small and easy to reason about.

    Things that are small, can be easily replaced, fixed, changed, etc. with relatively low risk. Even if you have a monolith, you probably want to impose some structure on it. Whenever you get tight coupling and low cohesiveness in a system, it can become a problem spot.

    Easy reasoning here directly translates into low token cost when reasoning. That's why it's beneficial to keep things that way also with LLMs. Bad design always had a cost. But with LLMs you can put a dollar cost on it.

    My attitude with micro services is that it's a lot of heavy handed isolation where cheaper mechanisms could achieve much of the same effects. You can put things in a separate git repository and force all communication over the network. Or you can put code in different package and guard internal package cohesiveness and coupling a bit and use well defined interfaces to call a functions through. Same net result from a design point of view but one is a bit cheaper to call and whole lot less hassle and overhead. IMHO people do micro-services mostly for the wrong reasons: organizational convenience vs. actual benefits in terms of minimizing resource usage and optimizing for that.

    • darkerside 13 hours ago

      The problem with the latter has always been the same. It requires careful review to ensure that system boundaries aren't being crossed. It's very obvious if your repo sounds to access to a new database. Less so if it imports a function directly from an inappropriate package.

    • lesuorac 13 hours ago

      > Or you can put code in different package and guard internal package cohesiveness and coupling a bit and use well defined interfaces to call a functions through.

      While I do think actual microservices are over-kill. I don't think I've seen code anywhere that survives multiple years where somebody doesn't use internal state of another package. Like if you don't force people to use a hard barrier (i.e. HTTP) then there's going to be workarounds.

      • staticassertion 12 hours ago

        This is also extremely common with LLMs, in my experience. They grep, find something, make it `pub`, etc.

karmakaze 11 hours ago

I had the same thought as I'm working with LLMs. Then I reached the same conclusion as I did without LLMs: you can get most of the benefits without many of the drawbacks using well-bounded 'modules' within a monolith. The article doesn't distinguish these:

> When coding in a monolith, you have to worry about implicit coupling. The order in which you do things, or the name of a cache key, might be implicitly relied-upon by another part of the monolith. It’s a lot easier to cross boundaries and subtly entangle parts of the application. Of course, you might not do such unmaintainable things, but your coworkers might not be so pious.

What it's saying could also apply to a monorepo with distinctly deployed artifacts. The reason many don't think about clear boundaries between modules is that popular interpreted languages don't support them. Using the Java ecosystem as an example, each module can be a separate .jar containing one or more package namespaces. These must have an explicit X uses Y declaration.

The problem I see isn't so much that misuse it's easy (though that's a part of it), it's that there's to clear indication that boundaries are being crossed since calling from one package to another is normal, and the fact that some packages belong to other modules isn't always obvious.

jensneuse 13 hours ago

One thing I find interesting is how GraphQL has evolved from an API technology for API consumers with "different needs" to an API technology for agents. What helped organizations scale GraphQL across multiple teams is Federation, a way to split one supergraph into multiple subgraphs. So, what works well to scale teams actually works equally well for agents. The core value you can get from Federation is a "coordination" layer that is deterministic. Now, what's interesting is that you can scale agentic software development pretty well when you have a deterministic layer where everyone involved can agree. I wrote more about this on our blog if anyone is interested: https://wundergraph.com/blog/graphql-api-layer-for-ai-agents

  • troelsSteegin 12 hours ago

    I think of "Federation" as aggregating content from disparate in-situ sources into a common index under a consistent schema. I agree that schema is good, am always tempted by big schema, and seem to always settle for task-specific schema with mappings between schemas strictly as necessary. LLM's seem nice for schema to schema mapping and supernice for binding entities from unstructured sources into schema. But overall I feel it is pointless to talk about structure without talking about hydration - about binding and mapping. Do you see that as "solved"?

siruwastaken 17 hours ago

This seems like the idea of modularizing code, and using specific function sighatures for data exchange as an API is being re-invented by people using AI. Aren't we already mostly doing things this way, albeit via submodules in a monolith, due to the cognitive ctrain it puts on humans to understand the whole thing at any given time?

areys 13 hours ago

The context window framing is compelling but I think the more durable pressure is the "blast radius" problem — not whether the model can hold your whole codebase in working memory, but whether a confident-but-wrong agent can cause cascading failures across the whole system.

Even as context windows hit 1M+ tokens, you'd probably still want bounded rollback units. Clean module interfaces help less with the comprehension problem and more with the containment one. Whether those modules get a network boundary is mostly an ops tradeoff — the architectural principle is the same either way.

  • poly2it 12 hours ago

    What's the point of flooding this site with slop accounts? Do people just want to see the world burn? Why attack culture?

    • staticassertion 11 hours ago

      I have wondered this as well. Maybe it's trying to train based on which accounts get flagged/ time-to-flag or something? Otherwise... who would bother with this? It's so dumb.

veselin 15 hours ago

I think this is a promise, probably also for spec driven development. You write the spec, the whole thing can be reimplemented in rust tomorrow. Make small modules or libraries.

One colleague describes monolith vs microservices as "the grass is greener of the other side".

In the end, having microservices is that that the release process becomes much harder. Every feature spans 3 services at least, with possible incompatibility between some of their versions. Precisely the work you cannot easily automate with LLMs.

  • DeathArrow 13 hours ago

    >Every feature spans 3 services at least

    If a feature spans more microservices it seems that the microservices boundaries are not well defined.

Theaetetus 15 hours ago

I don't think LLMs push us to use microservices as much as Borgers says they do. They don't avoid the problems microservices have always faced, and encapsulation is mostly independent from whether a boundary is a service-to-service boundary:

https://www.natemeyvis.com/agentic-coding-and-microservices/

  • scotty79 15 hours ago

    service-to-service boundary is easiest to keep with the way we are using LLMs to code right now

_pdp_ 17 hours ago

This makes no sense. You can easily make a monolith and build all parts of it in isolation - i.e. modules, plugins, packages.

In fact, my argument is that there will be more monolith applications due to AI coding assistants, not less.

c1sc0 17 hours ago

Why microservices when small composable CLI tools seem a better fit for LLMs?

  • mrbungie 16 hours ago

    His argument is not about LLM tools but rather about which architecture is better suited for coding with LLMs.

victorbjorklund 14 hours ago

I think no. But I think it makes sense to break down your app into libraries etc

Kim_Bruning 16 hours ago

A typical rant (composed from memory) goes something like this:

> "These AI types are all delusional. My job is secure. Sure your model can one-shot a small program in green field in 5 minutes with zero debugging. But make it a little larger and it starts to forget features, introduces more bugs than you can fix, and forget letting it loose on large legacy codebases"

What if that's not a diagnosis? What if we see that as an opportunity? O:-)

I'm not saying it needs to be microservices, but say you can constrain the blast radius of an AI going oops (compaction is a famous oops-surface, for instance); and say you can split the work up into self-contained blocks where you can test your i/o and side effects thoroughly...

... well, that's going to be interesting, isn't it?

Programming has always supposed to be about that: Structured programming, functions (preferably side-effect-less for this argument), classes&objects, other forms of modularization including -ok sure- microservices. I'm not sold on exactly the latter because it feels a bit too heavy for me. But ... something like?

andrewstuart 12 hours ago

>> LLM-assisted coding naturally flows towards small microservices

Only if you’re a sufficiently bad programmer to not tell it the architecture it must comply to that hopefully you have the skills to define.

esafak 12 hours ago

If this is an issue you must be starting with a blank slate and not giving any direction. If you collaborate on the design you're not going to find it accidentally used microservices.

  • issamG 6 hours ago

    Makes me wonder if the LLM, out of the box would go one way or another. I am big fan of services, without the micro part and always guide my model in that direction.