Launch HN: Magnitude (YC S25) – Self-optimizing inference engine for agents

github.com

191 points by anerli 1 day ago

Hey HN, Anders and Tom here. We're building Magnitude, an inference engine for agents that optimizes itself to run as fast as possible on your hardware. It works on Mac, Linux, and Windows on any hardware and is up to 2x faster than llama.cpp.

We're both software engineers and previously built an open source browser agent to 4k+ GH stars and 100k+ downloads. We increasingly wanted to run it on local models, but found that no inference engine worked for our use case.

Inference engines today all make a performance tradeoff. They are either:

- Built for batched inference on datacenter hardware at the cost of single-session performance (vLLM, SGLang) - Designed for broad compatibility instead of optimizing for specific hardware (llama.cpp, Ollama) - Specialized for specific hardware or models but lacking engine completeness (oMLX, ds4)

Plus none of them are designed for running agents locally. Sessions are long, several often run at once, and you still want to use your computer for other things.

Magnitude is built for maximum performance on your hardware and running local agents:

- On-device compilation and tuning: Kernels are written with flexible parameters that are tuned on your actual device before the model runs. This gives you broad hardware compatibility with the same performance ceiling as hardware-specific kernels.

- Focus on best architectures: We write our tunable, highly efficient kernels for the most popular open-weights families. This allows us to achieve and surpass the performance of hardware or model specialized engines, without forcing ourselves to over-generalize at the cost of performance.

- Dynamic memory allocation: Magnitude reserves only enough memory up front to hold model weights. As your agent sessions grow, the memory heap dynamically increases, and frees itself when agents stop. Your hardware can still be used for other stuff while agents run.

- Hybrid paged attention: We borrow the best ideas from engines like SGLang to allow concurrent sessions to share prefix caches, but optimize placement for memory-adjacency so single-session performance doesn't suffer.

Magnitude is fully open source (Apache 2.0). We built it in Rust, including a custom GPU kernel runtime and autotuner. We take inspiration from the best innovations in inference from academics (e.g. FlashAttention, FlashInfer, TurboQuant) as well as other engines (e.g. SGLang radix attention) to reach the performance ceiling.

Benchmarked against llama.cpp with Qwen 3.6 35B A3B (4 bit), 64k context, no speculative decoding:

Metal (Mac M4 Pro 48 GB) - 92% faster decode (30 tok/s → 57 tok/s) - 9% faster prefill (466 tok/s → 507 tok/s) - 28% less per-agent memory usage

CUDA (DGX Spark) - 19% faster decode (49 tok/s → 58 tok/s) - 23% faster prefill (2,033 tok/s → 2,507 tok/s) - 27% less per-agent memory usage

Magnitude ships as a desktop app that you can easily connect with whatever agents you already use (Pi, OpenCode, Hermes, Codex, and more). It automatically runs models on demand when these agents actually need them, and shuts them down after inactivity. Here's what it looks like: https://www.youtube.com/watch?v=0qE8BWEZu7o

We're excited to push Magnitude further to let you run bigger models on the same hardware while continuing to improve performance. Our plans include:

- Expert streaming: store experts on RAM or disk and load them just-in-time. This lets you run models bigger than what otherwise would fit on your GPU.

- Kernel compiler: our current kernels tune a few parameters to fit your hardware. We can take this further with a fully custom compiler that automatically chooses how to fuse kernels and which implementations to use, to make it fit to your hardware even better.

- Multi-device utilization: Make the best possible use of all hardware on a system (CPU, GPUs, RAM, disk) by detecting these and automatically solving for the best model layout.

We'd love for more people to try it out and give us feedback. Feel free to comment here, we'll be around all day!

lxe 1 day ago

On my local inference box I have a perpetual codex thread open in my llama.cpp checkout that I periodically ask to take a look at currently pending llama.cpp PRs, do some research on latest MTP, Dflash and other prediction or attention optimizations, do research on the latest model quants and finetunes, take a look at localLlama Reddit threads and just do essentially a sweep of the frontier.

Then it rebuilds latest llama.cpp, grabs the PRs it finds relevant to test against, and then it performs a benchmark and finalizes the upgrade and verifies what model, variant, or even a separate finetune that we should be running.

Occasionally, it performs its own optimizations and commits, which then gets superseded by pull requests and merged code that essentially validates the model's own optimization directionality.

  • anerli 1 day ago

    Yeah we heavily leverage coding agents for optimizing our kernels. Since it's highly verifiable and takes time to measure we often leave multiple running and improving performance on different model architectures.

    Definitely still helps to reference relevant academic work as well, or even just encouraging the agent to make bigger structural leaps, otherwise it will often get stuck working on low impact micro-optimizations.

    • bredren 19 hours ago

      What kinds of prompting do you use to encourage structural leaps in your agents?

    • genxy 2 hours ago

      I don't let it commit the optimization unless it is larger than 5% and no regressions. If it can combine two optimizations and get above 10%, it is allowed.

kmike84 1 day ago

This seems to be a good idea. However, beating llama.cpp on speed is a low bar :)

I found it to be a good baseline, but at least on Mac there was always something way faster, and/or with better memory requirements - like you said, ds4, omlx, mtplx, etc. It seems if you use local LLMs for real, there is very little reason not to use one of the more optimized engines.

3 main failure modes I observed in the engines:

* Not using best available spec decoding

* Using too much VRAM for KV cache (e.g. KV cache used to take almost nothing in ds4, but huge amount of VRAM on unsloth/llama.cpp for deepseek models)

* Degraded performance at large context sizes - benchmarks at 4K or 32K are awesome, but at realistic 100-200K it's slower than some stupid baseline

  • anerli 1 day ago

    Yeah these are all things that we directly tackle!

    Spec decoding: Models in our catalog come assigned with an assigned drafter model for speculative decoding based on the best known method and model available for that target model (support DFlash, DSpark, and DFlash2).

    Using too much memory for KV cache: We use a TurboQuant-inspired quantization of KV cache to 8-bit keys and 4-bit values. This drops KV memory usage by over half and also speeds up decode. Based on long context quality benchmarking we've done it does not seem to negatively impact retrieval or coherence over long context.

    Large context sizes: our KV quantization helps a lot for this, and we focus our optimizations on specifically longer-context requests since that's what most agent inference actually looks like.

    • skohan 1 day ago

      Do you have anything published on the quality benchmarking using your caching strategy?

    • kmike84 1 day ago

      I think the specific issue I had was due to lack of proper support for ds4 compressed KV cache, not about KV cache quantization. It was like 50GB instead of 5GB for context, and it wasn't fixed for weeks (I haven't checked if it's fixed now - hopefully it is).

      Quantization is another thing. There are so many engines launched with claims about speed, but in many cases it's optimizing specific lower-quality quants. When you have enough resources, you usually want something like W8A16 + full precision KV cache working as fast as possible, not yet another W8A8 or W4A16.

      In general, it seems new models are released so fast now - engines don't always have time to really polish the implementation before the next model is released

kmike84 23 hours ago

How accurate are speed estimates in the UI? I'm asking because for Qwen 3.8 (Q8) the speed numbers cited in the UI look quite poor:

  Estimated speed on your machine
  Context tokens Tokens / sec
  25 000 17
  50 000 16
  75 000 16
  262 144 12

262K number is ok, but for lower context sizes (<128K) it's about 2x slower than the numbers I'm getting from real mtplx sessions for qwen3.8 q8 (mac m5 max).

Is it a lack of optimizations, or incorrect numbers, or a benchmark artifact (e.g. something which is harder for spec decoding than usual agentic sessions)?

  • francisjp 23 hours ago

    To OP: great work on the release! I am generally interested in this kind of optimization work.

    Related to the post above: Similar results here M5 Max running Qwen3.8 UD-Q6-K-XL with zlab’s Dflash2 as the drafter.

    Both prefill and decode are roughly 2x faster when served from llama.cpp (b10853 or newer) than magnitude 0.2.1.

    • anerli 23 hours ago

      Thanks for pointing this out. I think we have a gap here where we may not be fully leveraging the new matmul operations available on M5+ chips, so will work that into our kernels soon and benchmark on M5 hardware.

      • francisjp 23 hours ago

        Sure thing, happy to share. That potential root cause makes sense. I bet magnitude will close the prefill gap then.

        llama.cpp had that same matmul gap (pre-fill operations) for the M5/A19 and newer silicon until that sha mentioned above.

  • anerli 23 hours ago

    These numbers are just estimates based on your hardware and may differ from actual performance. It's hard to get an accurate measurement until it's actually downloaded and running. They also don't account for gains from speculative decoding. Working on changes to make this more clear.

    For m5 - there may be some issue with the Metal 4 matmul hardware utilization that could be causing this to be behind here. Will look into this.

mncharity 1 day ago

Fwiw, top of my own pain-point list (I suppose given the first item, that's a pun) includes:

External/policy-based throttling for temperature control. Unthrottled, my laptop bottom goes skin-burn hot. But fixed compute caps can have non-linearly dreadful performance impacts in particular cases. Plan is a runtime knob, to replace manual limits-kludgery.

I'll use models which barely fit in VRAM+RAM, and are order-1 tok/s slow. So tool call step overhead can be painful - a world where `ls` costs tens of seconds. Plan is blending harness plugins with inference loop, for "no, don't stop - I already have the call result for you - just keep going" (and also some logit games).

openamer 3 hours ago

Congrats on the launch. We went down a similar path with OpenAmer (open source) and the lesson that stuck: for self-optimizing agents, the bottleneck is not making the agent smarter, it is verifying that each claimed outcome actually happened. We ended up routing every result through a heartbeat subsystem that re-checks it before it enters shared memory - without that, the agent happily builds on its own hallucinated successes. Curious whether Magnitude's self-optimization loop includes a verification stage or relies on the benchmark score alone.

bythreads 15 hours ago

Ok so i took the time to benchmark this on the following on my m5 max 128gb:

Qwen3-4B-Instruct-2507-4bit Qwen3.5-35B-A3B-4bit Qwen3.5-9B-MLX-4bit Qwen3-Reranker-0.6B-4bit Qwen3-Coder-30B-A3B-Instruct-4bit qwen2.5:0.5b

and the results are what i kinda expected to begin with, this adds next to nothing? - also the repo was pivoted from a playwright sub assembly to this not long ago - so my conclusion - THIS MIGHT be worth some watching if you have a model where no-one!, has optimized it at all - and where it does not use anything native to your platform.

results (averages)

VIA rapid-mlx :8902 (MLX) Decode: 175 tok/s TTFT: 64 ms prefill (~760 tok cold): 594 ms

Magnitude 0.2.1 (GGUF/llama.cpp+Rust) Decode: 161 tok/s TTFT: 111 ms prefill (~760 tok cold): 669 ms

  • anerli 13 hours ago

    Hi, M5+ Macs have a known optimization gap since we do not fully utilize the Metal 4 matmul operations in our kernels yet - so should be able to do much better on this specific comparison soon!

sebastienburel 16 hours ago

On a Mac the baseline I'd want is MLX, not llama.cpp. llama.cpp isn't the fast path on Apple Silicon for most models people run locally, so a speedup over llama.cpp could still be slower than mlx_lm. Do you have that number?

Second, more important for agents: decode speed is rarely what hurts. It's resending the same system prompt plus tool schemas every turn. Does self-optimizing cover prefix cache reuse across requests, or is it kernel and layout tuning only?

And is the endpoint OpenAI-compatible? My runtime already talks to llama.cpp and LM Studio through that wrapper, so drop-in is the difference between trying it tonight and not.

  • bythreads 15 hours ago

    i think this is a wash at best, but might be ok if you have a very specific model that is completely unoptimized - but these days you could just point your astra level llm at it and say "make this faster"

  • anerli 13 hours ago

    Yes MLX is generally a better comparison point overall for Apple, planning on releasing a benchmark for that soon. However against the MLX-based engines we've compared with so far Magnitude will continue to have an edge, especially for decode kernels.

    Prefix cache is re-used with a prefix tree structure for maximal re-use across sessions sharing prompts.

    The endpoint is standard OpenAI compatible chat completions.

herf 1 day ago

I have two NVIDIA GPUs (16GB+16GB) here, and it detects them each twice (says I have 4 GPUs). But then, it says most models are too big (anything >8GB?) and seems to run only on one GPU (5070ti).

Unfortunately even with my 5070ti, llama.cpp seems to be about 20-30% faster at decode, running as:

set CUDA_VISIBLE_DEVICES=0 build\bin\Release\llama-server -hf google/gemma-4-12B-it-qat-q4_0-gguf -ngl 99 --no-mmproj-offload -mg 0 -c 262144 -fa on --host 0.0.0.0

  • anerli 1 day ago

    Thanks for reporting the issue.

    Currently we don't support multi-GPU setups, that is on our near-term roadmap. It saying the model is too big for that GPU might be a bug - would you be willing to open a github issue with more detail on your setup? https://github.com/magnitudedev/magnitude/issues

    As for performance, there may be some variability still depending on the model and backend. We have room for improvement for various setups that we are closing as we work out some details with our kernels and tuning system, so appreciate the data point and will look into that combination.

msdz 1 day ago

Congratulations on the launch, it looks like an impressive product and tool!

Q: From my (very, very limited!) understanding, I’m under the impression that part of the “inference engine inertia” is that model- or at least architecture-specific code is required for most, if not each new open-weight model coming out.

Assuming I got that right, do you plan on supporting everything vLLM/llama.cpp can do, such that Magnitude becomes a drop-in replacement for as many (economically/pareto-viable) models as possible, or do you want to focus on the best possible support for only a select few models/classes of models?

  • anerli 1 day ago

    Yeah, generally being able to focus on specific architectures lets you optimize better for those. However models of the same family (for example Qwen 3.5/3.6/ some 3.8 models) share the same architecture, so you only need to optimize once and new models can use the same kernels. There's also shared algorithms and kernels that can be optimized once and used across different families, so it's a bit nuanced.

    We plan to support any model architecture that we believe is somewhere along or close to the pareto frontier. There's some model families that are outdated or more niche that we don't necessarily want to put our focus into.

    • msdz 1 day ago

      Makes much sense and is about what I expected for a project like yours, thanks for the reply.

happybox2016 22 hours ago

2x llama.cpp" on what, an M3 Max? llama.cpp's metal kernels already saturate memory bandwidth. Real agent bottleneck isn't single-stream tok/s — it's KV cache for 5+ concurrent 128k contexts on 24GB VRAM. Who's actually running multi-agent locally? A) Single session only B) 2-3 agents C) 5+ agents D) Gave up,

  • anerli 22 hours ago

    On our benchmarks we approach 2x decode speeds on a variety of Mac hardware (tested most on M4 Pro and Max).

    llama.cpp does not saturate memory bandwidth for single-stream tok/s, and for long context and batching, our quantized KV and associated decode kernels allow us to reduce the effective bandwidth needed, and surpass llama.cpp significantly in decode speeds.

  • williamse 16 hours ago

    B, 2-3 agents. The KV cache framing is the right one. Single-stream tok/s is what shows up in benchmarks but it's not what actually hurts when agents are sleeping between tool calls and waking up needing their full context. The question I'd want answered about an engine like this is how it handles partially-cold contexts, because agent sessions aren't uniform sustained reads, they're bursty and interleaved.

nateb2022 1 day ago

Any source on the benchmarks/methodology besides the image? There's a ton of variance possible in llama.cpp's performance depending on how it was configured. I'd also like to see benchmarks against MLX.

  • anerli 1 day ago

    The benchmark we cited here is a simple prose-repetition task. We put the content of Moby Dick up to 64k context in the request, and then ask it to repeat the last section.

    For llama.cpp, we try to make the comparison as fair as possible by using similar settings. No speculative decoding, default prefill batch sizes, flash attention on.

    We tried also quantizing the KV cache to 8-bit keys and 4-bit values like we do in Magnitude, but this bombed decode speed for llama.cpp in our testing. Since it seems llama.cpp did not optimize that path, we used 16-bit KV instead.

    The source for the benchmark is available here also: https://github.com/magnitudedev/magnitude/tree/main/inferenc...

  • anerli 1 day ago

    Compared to MLX - we've done some rough benchmarking and we are outperforming any of the MLX-based engines we've compared to so far. Going to do more in depth benchmarking and release it soon.

larodi 15 hours ago

Everyone focusing on the specs side, but how is this enterprise going to make money, given it is a YC cohort company?

c7b 1 day ago

Cool idea! Do you happen to have benchmarks for Strix Halo (AMD Ryzen AI Max+ 395)? I take it that Qwen3.8-Flash-Next is not supported?

And a more general question: does your engine detect and optimize for custom setups like multiple (possibly different) GPUs, eGPUs,...? Because if all you have is a stock major system like a Mac or DGX Spark, that's all you're going to care about, and there are a lot of highly optimized single-hardware engines out there that will be hard to beat in the long run. Something that automatically adapts to custom systems that don't have their own subreddits could really fill a gap.

  • anerli 1 day ago

    No specific benchmarks for Strix Halo yet but planning to release more results for different hardware and models soon!

    Qwen3.8-Flash-Next support will also be added very soon.

    Taking full advantage of all the hardware on your machine in the most performant way possible is the overall goal of the inference engine. This includes a lot of what you're describing. We want to map out the full hardware topology of your system (one or more GPUs, CPU, memory), and compile a combination of kernels to serve a given model optimally across that stack, allocating different parts of the workload wherever it fits best.

    Currently we're writing tunable kernels that optimize themselves for one device, but we're working on a kernel compiler that will be able to compile and distribute kernels across any number of devices in a system.

thoughtpeddler 17 hours ago

For those running local models on macOS with Apple Silicon, how does Magnitude differ from what Apple's own first-party Core AI now does during its "specialization" procedure, wherein it performs some kind of "model optimization and conversion" (vis-a-vis AOT compilation) into a Core AI "compiled model" file that is optimized for Apple Silicon (leveraging custom Metal 4 kernels, or so Apple says), per WWDC labs from this year that discuss this? [0]

--

[0] https://developer.apple.com/videos/play/wwdc2026/326/

  • anerli 16 hours ago

    Core AI is a way to ship a model inside an app rather than an inference engine you can point agents to, and it's not meant for agent workloads.

    • thoughtpeddler 15 hours ago

      Understood that's the general use-case, but couldn't one use it 'single-purpose' to ship a model as an inference engine (to point agents to)?

singh_abinashi 23 hours ago

Curious how the evals for this work on real agent workloads versus synthetic benchmarks. In my experience, agent cost and latency profiles change a lot once there's a tool-use loop involved, because the token distribution gets much burstier than a single prompt. Did you evaluate on multi-step tool-calling traces, or mostly single-turn?

aitoolcrux 15 hours ago

Self-optimizing inference is one of those problems where marginal gains compound—small improvements in batching, KV-cache reuse, and routing across thousands of requests add up fast.

The hard part isn't the optimization itself—it's measuring whether a change actually helps across the long tail of request patterns. Most inference benchmarks show huge gains on popular workloads, but production traffic has a fat tail where naive optimizations hurt latency.

Interested in how you handle regression detection when the optimizer changes between requests.

teabee89 1 day ago

How does this compare to ZML's llmd https://zml.ai/llmd/ ?

  • anerli 1 day ago

    From the looks of it, this seems focused on datacenter/batch inference, and doesn't tune its kernels to the specific hardware and workload where inference is being run like Magnitude does.

    Magnitude is optimized for maximum single-session performance and memory efficiency - so we should be more performant for local inference use cases.

lin7c 18 hours ago

One thing I'd want to see in the evals is per-turn latency across a full agent trajectory, not just end-to-end time. In my experience the workload flips mid-run: early turns are prefill-heavy (big system prompt, tool schemas), late turns are short decodes against a huge KV cache, so a config that's optimal for turn one can be badly wrong by turn thirty. The self-tuning idea is interesting, but I'm curious whether the tuning happens per-request or per-trajectory. With prefix-cached tool schemas the win should compound; without it you're re-solving the same optimization problem every call.

mrtsepelev 11 hours ago

Congrats on launch! Tried it on the gemma-4-26b-qat-4bit model. Was indeed faster on token generation then on oMLX (82.8 tok/s vs 76.5 tok/s), but the prefill time was ~2.6x slower (709 tok/s vs 1843 tok/s). Don’t use any acceleration on the oMLX. Macbook M5 Pro, 48 gb

  • anerli 3 hours ago

    Hey, yeah this is a known issue on M5+ macs. We are working on a patch so that our kernels use that hardware acceleration path. This should make prefill faster than MLX-based engines and boost decode a bit more for that hardware!

thoughtpeddler 17 hours ago

This just makes me think about optimizing model weights to run as 'close to the metal as possible' (i.e. within or 'just above' a UEFI boot environment, like the NightRun project), so that there isn't any OS-level overhead either. If we're optimizing, let's optimize! Curious though, maybe the OS doesn't impose much of a burden here? Open to hearing what other tinkerers think...

  • anerli 16 hours ago

    Once you get down to the level of writing GPU kernels the OS isn't very much in the way, aside from some host-side memory logistics.

    So it's more about making those GPU kernels perform the required memory move and arithmetic operations as close to the theoretical optimum as possible.

hypercube33 1 day ago

From your description looks like this isn't for AMD or Strix Halo at all? Also one of the things I'm not sure of but definitely plays a huge factor is the variant of the model you download - how does this help select the fastest version for your specific hardware / context size?

  • anerli 1 day ago

    We support Vulkan as well, we just didn't mention it in the benchmark. When AMD or Strix Halo is detected the engine will use Vulkan.

    Regarding model variants - our catalog includes different quantizations, and automatically assesses these against your hardware to determine which ones will fit in your memory and how fast they will run. This lets you pick a model to download based on your desired speed/intelligence tradeoff.

    • skohan 1 day ago

      Do you have any plans to support ROCm?

      • anerli 1 day ago

        We are actively benchmarking our Vulkan kernels to ROCm implementations in other engines to ensure that we can reach the performance ceiling with them. Vulkan is much more portable and also works on non-AMD hardware even though it can be more awkward to write kernels for. If we find that Vulkan is not sufficient for reaching the same performance as ROCm, we'll consider adding it as a backend

cedricd 1 day ago

Looks interesting! Is there any way to skip or speed up the 'Assessing Models' step? I'm unable to download anything because it's been taking forever. I'm sure you could apply some quick heuristics or do a lookup or something to filter models. Or trust the user a bit more -- I already know which models fit on my machine. As it stands I'm stuck at that step and can't use the app.

Maybe have it run silently in the background and assess on demand when a user selects / attempts to download a model. It's not quite clear why all need to be assessed before I can download the first model to try.

  • anerli 1 day ago

    Thanks for reporting this issue - assessing is not supposed to take more than a minute or so. This is not strictly necessary but filters out models that don't fit in memory and gives speed estimates. This should ideally be a very short step so skipping hopefully wouldn't feel necessary if we patch this.

    Could you share your hardware and OS details to help us identify what might be the issue here?

    There's also a github issue open on this topic if you want to leave a comment there: https://github.com/magnitudedev/magnitude/issues/142

steinvakt2 8 hours ago

Any way to use this for speech-to-text? To gain faster whisper inference for instance, without losing accuracy?

  • anerli 4 hours ago

    Yes :) same concept could apply there. If it's something you're interested in feel free to open an issue in our GitHub!

MaxikCZ 1 day ago

if fully custom compiler would find best settings for given setup, upload the setup to mothership and allow new peers to download it as good starting point.

Can it do all the shenanigans that allows to run qwen flash on 12GB vram over 40 toks like people seems to be getting in this thread?: https://www.reddit.com/r/LocalLLaMA/comments/1wp7zyb/qwen38f...

  • anerli 1 day ago

    While it's great to see tok/s go up as high as possible, I think it's important to consider the actual usability of these models when you quantize down to something like 2-bit. From what we've tested it seems like going below 4-bit quickly leads to serious issues with thinking, tool calls, and overall model coherence.

    Our plan to enable running bigger models on less GPU memory in a way that'll remain productive is expert streaming. This will let you offload experts for MoE models to RAM or disk, and load them when needed. This can have some performance tradeoff, but is lossless.

    • MaxikCZ 14 hours ago

      I totally get that, Its just, regardless of how bit-quantized it is, they are still pulling 40t/s from model sitting mostly in RAM instead of VRAM. If I understand correctly they split the network parts very deliberately between VRAM and RAM, and I wonder if your program, of which main feature is "get most of your hardware" is capable of similar feats, or if that performace is still locked for those willing to spend days experimenting manually.

theParadox42 14 hours ago

I remember when this company was just doing agentic playwright style browser interactions

  • anerli 3 hours ago

    How times have changed! Working on agents for so long helped us understand how inference needs to work to actually support local agents properly.

malshe 7 hours ago

Can this be used for fine-tuning models? I have a M4 Pro Mac mini with 64 GB RAM.

  • anerli 3 hours ago

    Currently it's not something our engine supports, but in theory our kernels could help for any training or fine-tuning jobs as well. If it's something you'd be interested in, feel free to create an issue on GitHub describing your use case!

digitaltrees 21 hours ago

Do you support splitting models across devices so larger models can run on clusters?

I am building propelcompute.com an open router for private hardware and experimented with exo labs to run large models on for Mac studios and plan on doing the same with nvidia and amd. Id love to integrate your inference engine into the system but built gpu is critical.

  • anerli 20 hours ago

    The goal of the inference engine is to make the best use of whatever hardware you have to run models performantly and let people run bigger models. At first this will include using all the hardware on a given machine optimally. Eventually we also want to support interconnect between multiple machines to enable running bigger models!

    • digitaltrees 19 hours ago

      Let me know if youre interested in a collaboration then. I am working on a custom mlx sharding system.

kenzic 1 day ago

How long does tuning take (on an M3 MacBook Pro for example)?

  • anerli 1 day ago

    Tuning is a one-time process that takes around ~1 minute whenever you download a new model. This is generally enough time to tune all the kernels' parameters to the point where tuning any longer asymptotes. Time can vary a little based on the hardware though.

    • kenzic 1 day ago

      Wow, that's impressive.

chzblck 18 hours ago

Sounds interesting would love to test it out but here's what I got when I first tried to get some models downloaded.

On a 64gb Ram and 5080 machine the biggest model suggested was Qwen 9B

can hit 90+ tps on the MoE 35b but mag thinks it wont fit.

  • anerli 16 hours ago

    Yeah that doesn't sound quite right. Given that the 5080 has 16 GB of VRAM I would have expected a few more options, for example Gemma 12B, to at least show up as available. Do any bigger models show as available or was that specifically the recommendation?

    The MoE 35b might be tight though unless you were to go below 4-bit. Could you share the quant you used when you ran this on that 5080 before? Our catalog only contains models down to 4-bit because we find that thinking, tool calling, and overall capabilities start to suffer at lower fidelity.

    Feel free also to create a GitHub issue with more details and we can take a closer look.

NKosmatos 12 hours ago

Nice one! Tried it and unfortunatelly there are no small models that can fit my 16GB RAM or GTX1650 4GB GPU. Yeah, I know that this configuration is not meant to be used for AI/LLM work, but it would be good to provide support for some smaller models so that us plebeians can also play a bit with what you techbros are used to ;-) There are many small/very small models out there and I'm sure you could add a couple just for playing around and experimenting.

  • anerli 4 hours ago

    We have a couple bugs we are patching where we are reserving too much memory overhead, you should actually be able to fit a couple different models on there!

    Plus in the near future, we'll add ways to automatically utilize your RAM as well (such as expert-streaming).

    Our goal is to make the best use of whatever hardware you have, even if its not high end!

sgtwompwomp 1 day ago

This is dope, is this kind of like Wafer.ai but for local models? As in a coding agent optimizes the kernels so the local model runs continuously better? Cause that is compelling if so. If it’s more simple that’s cool too

  • anerli 1 day ago

    I would say the overall idea of trying to achieve performant inference for agent workloads is the strongest commonality with Wafer.

    It's not a coding agent running on your device optimizing the kernels, we have a system for writing kernels that can be tuned on the target device automatically. So we write the efficient high level kernel structure with tunable parameters, then it fits to whatever hardware it's actually running on.

loclol101 17 hours ago

Will it support multi-agent setup across heterogeneous devices (macbook pro, RTX5090, mac mini, etc)?

  • anerli 16 hours ago

    In the short term we will enable using multiple devices within one machine efficiently and distributing the workload of a model between them. If you mean running the same model distributed across different devices, yes we do have plans to enable that. You should eventually be able to run larger models across machines with capable hardware as long as you can provide a fast enough connection between them.

p-e-w 1 day ago

What is the business model?

  • anerli 1 day ago

    We envision a future where workloads are hybrid. Average consumer hardware will be able to handle a lot with local models, but you’ll still want to use cloud models for harder tasks. Magnitude will make it seamless to switch between the two, even for the same tasks (without breaking your prefix cache). We’ll charge per token for our inference cloud, using the same efficiencies we unlock for local inference to pass the savings on to you.

taylorhou 21 hours ago

Running an inference network across 11 Macs (Teale.com), so I pointed my orchestrator at the repo.

The autotuner is the real thing - kernel-level search, config budget split by measured time share, winners cached per device/toolchain. Rotating resident weights across layers to dodge the hot-cache trap is a nice touch.

One question on model ranking: the fit scores look like predictions built from cost constants measured on a single M4 Max, not per-device measurements. How do you rank models across genuinely mixed hardware? Does the estimator improve from actual runs over time? That gap between predicted and measured fit is what eats mixed machine fleets alive.

Shameless plug since magnitude's goal is highly relevant to what i'm working on: teale.com - distributed inference across fleets of macs. If you're running local models on more than one box, check it out with your agent!

  • anerli 13 hours ago

    Hi, the model ranking scores are based on whatever machine Magnitude is actually running on. So it will account for your specific memory capacity and performance characteristics to recommend appropriate models. The estimator is purely to help filter and recommend a model. The tuning is the only part that actually effects real performance, and is done automatically whenever you download a new model.

Zetaphor 22 hours ago

Please consider adding support for Qwen 3.8 Flash Next

  • anerli 22 hours ago

    Will be adding this one very soon!

yolandac 1 day ago

does it allow us to run larger models that weren't possible before?

  • anerli 1 day ago

    Right now, since we use less memory for KV, you have more room for model weights when you're running longer sessions.

    However we also have expert streaming on the roadmap. This will let you run mixture-of-experts models with unused experts offloaded to RAM or disk, and load them only when needed. This means you'll be able to run models that wouldn't otherwise fit in your GPU memory.

nullbio 11 hours ago

Why is everyone talking about Mac like it's the only hardware people use?

  • pxtail 11 hours ago

    Seems like other vendors are removing themselves from the market by not providing what customers want. It's bad and I don't like it as well as I don't like Apples restricted and walled ecosystem and everything but it is what it is.