ggnore7452 1 day ago

Wow, thanks to whoever posted this! I made this game.

Like many, I was frustrated there's no new StarCraft coming till 2030, so I half-jokingly made the mini-game those mobile ads always promise and never deliver. Something you can play with one hand, that your friends who've never played StarCraft can just pick up.(Turns out you can squeeze a lot of extra gameplay/design on top of it.)

Also, if you're going to copy Blizzard you might as well copy the whole package right, so there's a CG trailer too: https://www.youtube.com/watch?v=rVDao71LC7A

Honestly didn't expect people to grind this. I designed the endgame to be layer 50 and thought ppl can get at most ~70 if they really try, and somehow there are people on the leaderboard past 100 (without cheating). That's StarCraft players for you.

  • debo_ 1 day ago

    Hi I posted it. I'm just a guy in the chat who saw it on YouTube.

    • ggnore7452 1 day ago

      Thank you so much for sharing it, really made my day!

  • randfur 23 hours ago

    I've never played those mobile ad games and this scratched my curiosity. Now you're telling me they don't deliver and I'm curious again, how do they fail their delivery?

    • hadlock 22 hours ago

      The game they're advertising for has absolutely no relation/bearing to the ads. At all. The actual game is more like an Advanced Wars-meets-Civilization/Risk boardgame type microtransaction-bleed-you-dry type game, you have to build a base and if you don't login every ~6 hours then people can take over your base and you lose/die, unless you pay ~$45/mo (or whatever). There is no scrolling arcade element of any kind in the actual game. This guy's game is brilliant tho.

      • erg0s4m 22 hours ago

        I think there are multiple. The one I tried to play was oddly quite similar to heroes of might and magic but with infinite micro transactions

    • wbc 22 hours ago

      It ends up being a tiny portion of the game because it's hard to monetize.

      The majority of the game will still be timer based buildings/armies (so you pay to speed up) and egregiously p2w pvp.

    • shon 22 hours ago

      The games are different than the video. They just don’t deliver that experience at all. In 2026 it does seem strange as the cost of production of graphic and code is less.

      But when that trend started back in 2023 or so, the game in the video was much more expensive to produce that what you actually got to play.

  • ParadisoShlee 21 hours ago

    Hey... if you stay in the middle of the unit choice. you get both? YAY

  • keerthiko 21 hours ago

    this may be a long shot, but you aren't <EZMONE>ggEZnore on the SC2 teams ladder, are you?

  • sizzle 19 hours ago

    Can you talk a little about the work involved in making this masterpiece. Could something like this be vibecoded today with AI in your opinion? Amazing work! I played Brood War every free second I had in my younger days.

    • bspammer 16 hours ago

      This was made less than a month ago, it was almost certainly vibe coded already.

  • tommica 16 hours ago

    It's crazy how such a simple game can be so addictive. Solid game loop!

  • voodooEntity 15 hours ago

    You sir are a legend to me :D i already can tell i will spend to much time in this in the future xD sc 4 ever

  • harrouet 15 hours ago

    @ggnore7452 this is your boss.

    Have you used the company's tokens to do this?

    Where is the customer's software feature we promised?

    (just kidding of course. Thx for doing this and thx to whomever paid for the tokens)

  • jan_m_savage 13 hours ago

    This was addictively awesome! I came here to comment and off back to the game (it's my day off).

  • freetime2 13 hours ago

    Just the music and sound effects brought me so much joy.

  • dzink 13 hours ago

    Design looks and feels rewarding, but the players just sit there and do almost nothing for hours on end. No thinking required other than reading rewards coming at you that the game graciously pauses to let you read.

    That said, higher order thinking about this thread makes me sad. Not judging anyone here, just sad for everyone who wants to sit there and remove hours of their life and attention for sound pings and moving pixels. I got into programming to make the machine do work for people while they use their brain on better things, not to be hypnotized into zombie mode till days, months, or years are lost. Especially years of peak brain time from really smart people. Does this happen when people lose purpose?

    • igleria 13 hours ago

      > just sad for everyone who wants to sit there and remove hours of their life and attention for sound pings and moving pixels

      you mean the gamer public?

    • solyin 9 hours ago

      Meh, this is just the game you play in line while you're waiting for your coffee, it's not someone's life pursuit to be a hypno zombie.

      • kennyadam 6 hours ago

        Are we really so terrified of being alone with our thoughts for 30 seconds these days that playing ultra short games while waiting in line at a cafe is said without shame?

        • solyin 11 minutes ago

          > All of humanity's problems stem from man's inability to sit quietly in a room alone.

          -Blaise Pascal, 1670

    • icantevenhold 8 hours ago

      > got into programming

      just sad for everyone who wants to sit there and remove hours of their life and attention for increasing shareholder value and moving bits in enterprise cloud environments

      See it works both ways.

    • amiantos 4 hours ago

      "Not judging anyone here," then proceeds to list off every reason they are judging people who enjoy something they do not enjoy. Why is this always so predictable? "Not judging, but if you like this game you're a slack-jawed zombie who is wasting their life." Okay.

    • NikolaNovak 1 hour ago

      Wow, I'm not sure "not judging anyone here" is really working out that well ;), but different people live differently and have different needs & priorities.

      Note that for a lot of people, a period of emotional regulation with repetitive, low-intensity activity is literally what the doctor ordered. If you're not one of those people, you may not fully understand or have the empathy, so take it on a rational level then. While ab-so-lutely any activity can be used and abused, I don't think this is a strictly black & white binary proposition. And as something built on a lark (presumably heavily AI assisted), it's kinda cool and quite a bit more sophisticated than it has ANY right to be :-). I'm also shocker there are not cease & desist letters yet :(

  • dmead 12 hours ago

    I was mid masters for a while. Not that that matters, but it feels like you can get pretty far without much input.

    Really fun tho. I had to stop myself from not playing for the rest of the day.

  • smusamashah 12 hours ago

    This is very polished and hooked immediately, please keep making more games.

  • smusamashah 12 hours ago

    This game looks very polished but the Arcade room looks very obviously AI generated and therefore cheap/not polished. Please update that.

    • solyin 9 hours ago

      lol you think the main game wasn't AI generated? You're gonna have to be more specific with your feedback or get over yourself.

  • waltbosz 8 hours ago

    Your CG (AI?) trailer seems to be an homage to the propaganda reels in the Starship Troopers film. I believe StarCraft was inspired by the Starship Troopers book.

    I don't recall if the original StarCraft CG trailers had nods to the film.

    Also, I remember ordering a demo CD for 3D Studio Max and it came with videos of a few StarCraft trailers, presumably made with 3D Studio Max.

    • icantevenhold 8 hours ago

      The newest StarCraft trailer is also a homage to starship troopers.

      And the Zerg design always was inspired by it for sure.

    • gs17 5 hours ago

      Brood War definitely took some inspiration from the movie.

    • ggnore7452 4 hours ago

      Yes! Really nice to see people here at HN catch the Starship Troopers homage. These days many people's first reaction is Helldivers, which of course got that same tone from Starship Troopers too. And yes, the trailer was made with AI video tools.

neko_ranger 1 day ago

Wow someone made the youtube ad game!

  • dxcqcv 1 day ago

    cool, give me more

  • butlike 1 day ago

    There's also pinball and an asteroids-like game if you click the "Arcade" button next to where it says "Ashfall Crossing"

    • gs17 1 day ago

      A shame if they don't recreate the Lost Viking game from Wings of Liberty itself.

  • ajkjk 22 hours ago

    it's funny that everyone has had the same experience with that ad

  • walrus01 22 hours ago

    RAID SHADOW LEGENDS SPONSORED BY NORDVPN?!?!?

    • Maken 8 hours ago

      Has anyone ever downloaded Raid Shadow Legends?

  • freetime2 13 hours ago

    I’ve always secretly wanted to try that game but won’t out of principle of not wanting to support annoying ad campaigns.

bulbar 1 day ago

Cool visuals, but doesn't count as a game for me. Can you do anything that make sense, except selecting the upgrade?

Could be a nice little game, though. Strip the IP and let the AI implement a bit more for the user to do.

  • andai 1 day ago

    It's like cookie clicker, with less clicking and more blood!

  • AngryData 1 day ago

    Once you get high enough you can switch commanders which gives additional upgrades and active powers.

  • p2detar 1 day ago

    It’s actually very addicting once you play a couple of sessions. The scoreboard is crazy. Still don’t know how anyone makes it past wave (layer) 35-37.

    • nicce 1 day ago

      I got around 42. Protos commander felt stronger for the effort.

    • rc_kas 15 hours ago

      6 hours of play and i finally got to level 50.

      wayyyy past my bedtime.

      • p2detar 15 hours ago

        Wow, well done! Please share your strategy.

        • butlike 6 hours ago

          If you play as Raynor, you can warp in units with the E key. Just hit your timings and always warp in immediately when it's ready. Also, once the airstrike gets 3 stacks, always fire one off. Finally, every time a unit gets close to touching your firebat, press Q to stim them or whatever. This should take you to level ~44 as soon as Raynor unlocks.

    • j7ake 7 hours ago

      Protoss, upgrade battle cruiser, follow Artanis.

      A few colossus for anti small.

      Tempests and archons for splash

      Stack anti armor like immortal and tempest and upgrade anti big damage

      Terran units: tanks and Thor.

      Keep 40+ zealots at all times

      Upgrade recursive self improvement, most wild card options like bigger unit size , upgrade units when offered bonus 10% damage.

      Battlecruiser upgrade : slow, guard, barrier, everything defensive.

      Stack spells so you can spam them when you hit lane 47

      Never fuse units

      Works pretty hands free, zealots never need to engage until Lane 47 or 48 when a screen full of zerglings ended the game for me.

      Would love some forum where people discuss this more, maybe with experiments.

qwerty_clicks 18 hours ago

This does t make any sense to me. It just keeps marching and shooting. Are there even controls other than going left and right? Is this the kinda ‘games’ ppl play on their phones now? It looks like those ads I see but wow… I’m confused

  • __MatrixMan__ 17 hours ago

    It's mostly about climbing the tech tree. Left and right determine which upgrades you get. I felt like it was a bit too easy, like I was trying to stack upgrades on units that I had many of but it wasn't clear how much this was helping.

an0malous 1 day ago

I've been seeing a lot of Pokemon games recently as well, are companies just not enforcing their copyright/trademarks anymore?

  • larodi 1 day ago

    they may well be busy surviving AI induced chain reactions letting lots of people out of work.

  • nilamo 1 day ago

    They can't sue everyone, comrade. AI tools will hopefully trigger a rewrite of what copyright means, it's always been silly that it prevents derivitive works.

    • deadbabe 1 day ago

      Couldn’t they just use AI to sue at scale? No one should be too small to go after now.

      • creakingstairs 1 day ago

        The court system is too bogged up as it is with the current load. So I guess we’d have to create some AI judges and lawyers :p

      • bhhaskin 1 day ago

        Yeah the law firms just haven't caught up yet. But they will.

        • nilamo 1 day ago

          And when the judges get around to the case in 300 years after all the other ai court cases, we'll be beyond caring about the consequences.

        • Legend2440 1 day ago

          Law firms are cautious about AI tools, they got burned a couple years ago by hallucinated citations.

          Citing made-up cases sure looks like lying to the court, which is a punishable offense. Lawyers have been sanctioned, fined, and in one case received a 30-day license suspension.

    • lelanthran 1 day ago

      > AI tools will hopefully trigger a rewrite of what copyright means,

      Maybe it will, but this ain't a copyright issues, it's a trademark issue.

      • nilamo 1 day ago

        It's a legal issue, and the legal part has always been bullshit regardless of which specific label happens to apply.

        • syspec 1 day ago

          Surprised to see this level of discourse here on HN, reads like a reddit comment.

          Copyright sucks, and Disney is bad etc, but how is using StarCraft and its assets in your random AI game okay?

          I mean, creators should be allowed to exert control over how their assets and brand are used.

          • 59percentmore 1 day ago

            >Copyright sucks, and Disney is bad etc, but how is using StarCraft and its assets in your random AI game okay?

            Because it's cool.

            • Supermancho 1 day ago

              The number of conglomerates has, unsurprisingly, continued to shrink. It's long overdue for a rethink. Maybe if the US political system ever stabilizes, we might get to it in a hundred years. Until then Copyright sucks and Disney is bad.

          • sharkjacobs 1 day ago

            > creators should be allowed to exert control over how their assets and brand are used

            I hate to be glib, but no they shouldn't.

            Creators should be allowed to create things and sell them. No one, whether the creator, or the company the creator worked for when they first created the thing, should be able to stop someone else from creating something.

            • _carbyau_ 20 hours ago

              > Creators should be allowed to create things and sell them.

              I'm in two minds over this.

              In a free for all, money wins. No small-money creator would get to profit from a truly great idea. Someone with more money simply copies it, builds it bigger/faster/better-logistics with more market budget.

              At least let the creator sign over rights to their idea - even if the terms are unfair.

              But once an object is in your hands. It should be free for you to do what you want with it for yourself. Deadmau5 legalities over his purrari should not be a thing.

            • rkdkfkkdd 17 hours ago

              argument of a child

              if you feel so strongly about it share your wifes face so we can make pornos with it

            • lelanthran 13 hours ago

              > I hate to be glib, but no they shouldn't.

              See my sibling reply elsethread - you really don't want to be advocating for reducing consumer protections. You think you are advocating for a reduction in producer protections, but trademarks protect consumers, not producers.

          • nilamo 1 day ago

            I've always found that defending laws that don't benefit people to be a stange attitude on a place called "hacker news".

            Creative people should be able to create. Trademark/copyright laws, protecting assets for the great-grandchildren of who actually created the art, has never been a positive. The only people who benefit, are themselves not creative (or else they would create, instead of defending "rights" and "image").

            • egypturnash 23 hours ago

              How about protecting assets for the people who made the art in the first place, geeze.

              And seriously wtf why shouldn't, like, Jack Kirby's grandkids get a share of the huge bounty of stuff he created for Marvel, but Elon Musk gets to inherit emerald mines from his dad?

              • mr_toad 22 hours ago

                IP has very low marginal cost, emeralds don’t.

                • otherme123 14 hours ago

                  IP is not scarce, in the sense that you can have your own intelectual product that does the same than others, and you having and using an idea don't limit other people ability to have and use similar ideas. But one emerald mine is just one, and only one person can extract from it at any given time. Thus property laws as a replacement of stick-and-stone laws take place.

                  If you feel that your idea is worth IP protection, just protect it as a trade secret, not as a patent or copyright. Very famously Disney have a copyright over drawing three close circles.

              • _carbyau_ 20 hours ago

                You two are arguing over a timeframe.

                Limit IP laws to 20 years.

                Humans go from birth to being released into the public domain as an adult in roughly that time. Why are ideas somehow not in the Public Domain after a generation has grown up?

                That way Jack Kirby gets to make his money. Jack's kids can live off his money. But Jack's ideas are free to use after doing their time.

            • lelanthran 13 hours ago

              > I've always found that defending laws that don't benefit people to be a stange attitude on a place called "hacker news".

              Trademarks benefit people - see my explanation in a different response to you.

          • fl4regun 1 day ago

            >but how is using StarCraft and its assets in your random AI game okay? How is it not ok? What is the issue exactly? From what I can tell it's totally free, and has an indication it is a fan game on the bottom of the screen.

            • lelanthran 13 hours ago

              > How is it not ok? What is the issue exactly? From what I can tell it's totally free, and has an indication it is a fan game on the bottom of the screen.

              Trademark violation. Trademarks protect consumers, not producers. Surely you can't be advocating for relaxing consumer protections?

              • fl4regun 8 hours ago

                Except it's not claiming to be official content and I don't see how it is harming anyone, or do you think the letter of the law is more important than the spirit of it?

                • lelanthran 7 hours ago

                  > Except it's not claiming to be official content

                  Usage of the trademark is a claim to official content. That's kinda the point of a trademark. The Starcraft font and logo as presented on the screen is a claim to be official content. That the fine-print clarifies "well, not really" doesn't make the claim go away.

                  If you were allowed to use a trademark "Coke" and tack on "well, not really" in the fine-print, it's still infringement.

                  It's to protect the consumer who doesn't read the fine-print.

                  We don't want a situation where where have cans of "Coke" at the supermarket with a 2mm-high "not really" printed on the back of the can.

                  • butlike 6 hours ago

                    Just do like they do in Japan where you have Gundam fighting Pokemon, but you have to use a new, unique name for it. "Fighting Pon" instead of GundamXPokemon

                  • fl4regun 5 hours ago

                    >Usage of the trademark is a claim to official content.

                    I think maybe this would have a lot more weight if he were selling this as a product, but he isn't

                    >It's to protect the consumer who doesn't read the fine-print.

                    I'm going to ask, protecting the consumer from what in this case?

                    • lelanthran 5 hours ago

                      > I'm going to ask, protecting the consumer from what in this case?

                      Just because you give your crap away for free does not mean that you can fool the consumer into thinking it is someone else's crap.

                      The protection of branding is to protect the consumer against being deceived. The item being free or not is irrelevant.

          • otikik 14 hours ago

            If you’re not charging anything for it it’s free press for the original content creators imho

        • Blikkentrekker 1 day ago

          If you don't make copyright contagious under derivative works then people can just change a few things to get around copyright.

          Also, do you really want a world where big film studios can just adapt books of writers without compensating them?

          • denkmoon 23 hours ago

            They do that anyway today. You really think authors, book writing being the lucrative industry for writers that it is, are suing Universal/Sony/whoever to prevent their IP being infringed?

            I do really want a world however where fans/communities can riff on and make derivative works of culturally relevant material without being legally nuked from orbit. The last few weeks have been amazing in the gaming world, creativity abounds and there seem to be no limits as to what we can redesign to our own whims.

            • gamblor956 3 hours ago

              You really think authors, book writing being the lucrative industry for writers that it is, are suing Universal/Sony/whoever to prevent their IP being infringed?

              They don't do it anymore because the studios just pay for the movie rights upfront. The rights are cheaper than litigation, in many cases the studios only pay $100k, which is why it is news when they pay more than that.

          • Taek 23 hours ago

            Is 20-30 authors per year making it big really worth the massive suffocation that prevents tens of thousands of authors from writing the stories that are in their hearts?

            • robertlagrant 11 hours ago

              > Is 20-30 authors per year making it big really worth the massive suffocation that prevents tens of thousands of authors from writing the stories that are in their hearts?

              I'm not sure if this is sarcasm, but just in case it isn't: I don't think anything is preventing people writing the stories in their hearts.

        • lelanthran 13 hours ago

          > It's a legal issue, and the legal part has always been bullshit regardless of which specific label happens to apply.

          You are so far off-base I dunno if you're being sarcastic or serious.

          Sure, Copyright might be bullshit, but Trademark is not!

          Copyright protects the creator, trademark protects the consumer[1]. I sure hope that you aren't suggesting reducing consumer protections :-/

          ----------------

          [1] When a consumer buys a trademarked product, like Coke, or (in this case) Starcraft, they know what they are getting. If you remove trademark protections, then anyone can sell anything as anything else! For example, you would be able to bottle colored water into exact-replica Coke bottles, with exact same labelling, and you would be able to do it legally.

    • steelframe 1 day ago

      When it comes to copyright, I am not so optimistic. When the AI bubble bursts, the usual corporate interests will resurface with a vengeance.

    • robertlagrant 11 hours ago

      > it's always been silly that it prevents derivitive works.

      For example though, if you spend two years writing a novel and I change one word of it and sell it for half what you do, isn't that a problem?

      • volkk 9 hours ago

        100% a problem. but tight legal regulations never really work long term when technology overpowers it. AI is clearly exposing how fragile IP/copyright is and something a lot more extraordinary needs to exist for it to work properly. Perhaps cryptography related

  • ForHackernews 1 day ago

    It's a totally original creation laundered through LLM derivative works.

    • handoflixue 20 hours ago

      Sometimes, yes, but this one is just straight-up calling itself "Starcraft" and using the original art and voice-lines.

temp0826 1 day ago

This is the second (probably vibecoded?) game in the last few days that I've seen using blizzard ip (the other being d2survivors.lol)

  • pmarreck 23 hours ago

    We need a tracker!

  • TheRoque 16 hours ago

    wow this one is cool as hell, as a diablo/ARPG fan

  • snarfy 9 hours ago

    A friend asked if this was fair use. I lol'd.

  • icantevenhold 7 hours ago

    The Diablo 2 one is really good damn. Didn’t expect that.

  • butlike 5 hours ago

    I clicked Hosted files but can't leave the rogue encampment. How do I do it?

mastax 1 day ago

Game basically plays itself but fun nonetheless

  • croon 1 day ago

    For 10-15 levels or so, then your upgrade choices start to matter.

    I only played through it once, but I'm convinced I'd do better on a second run, and a third, etc.

  • karim79 1 day ago

    The satisfying pop of the zerglings alone make it fun for me.

buf 1 day ago

Saw Starcraft, spent 30 minutes living the nostalgia playing this.

brynnb 6 hours ago

I'll plug my own self-playing game here: https://idlequest.net/

It's classic EverQuest, in your browser, and it plays itself!

iLemming 22 hours ago

Better than the original game - works on ultra-wide.

smoovb 7 hours ago

Unrealistic. The dead carcasses just disappear. No consideration given for traversing the ground covered with waves of dead bodies.

mikenew 22 hours ago

I have around 15k games in SC2 and I can honestly say; this is awful. I love it.

butlike 1 day ago

It's nice to know Stimpack marines still roll face.

  • debo_ 1 day ago

    Ahhhh yeahhhh

  • OoooooooO 21 hours ago

    Always have, always will.

mathfailure 8 hours ago

Cool, but it gets stuck for me on 'fusion' of 2-3 heavy units: can't select them (neither does dragging work).

marvstazar 1 day ago

I was wondering why there was a dragon there, is it from Wrath of the Lich King?

no-name-here 1 day ago

I did not touch the controls at all, and I still won with zero losses on the first level - that does not inspire confidence.

  • coralreef 1 day ago

    controls aren't important, upgrade/tech choices are

  • itishappy 1 day ago

    In snowball games like this, losing a unit marks the beginning of the end. As such, you really have to go out of your way to lose units in the tutorial.

Night_Thastus 20 hours ago

I've never played Starcraft before (brain too smooth) but always loved the aesthetic. Gotta say, this was pretty fun. First run I got to Endless/#22.

Looks to me like Immortal and Firebats both sucked for me, which I guess makes sense. Colossus, Siege Breaker and Marauder were my top 3.

andai 1 day ago

Fun game.

I have to pick a new upgrade every 3 seconds. I thought they did that to stave off boredom, but actually it increases decision fatigue. (I just wanna shoot!)

muzani 10 hours ago

The flappy bird of our generation.

ihaveone 5 hours ago

This was quite fun, thanks ggnore7452

dmix 1 day ago

Great game. It took me way too long to figure out I could use keyboard to control the positioning instead of mouse.

selfawareMammal 14 hours ago

Got to level 35 very easily by picking randomly and without reading, then out of the blue I got destroyed.

trismus 22 hours ago

This is the equivalent of asking an LLM for a new harry potter novel and then showing it off as if you wrote it, and it's disappointing that HN approves.

  • logicchains 15 hours ago

    If it's that easy to make a game that people like then why didn't you do it?

  • icantevenhold 7 hours ago

    Not really. If you would’ve spend a bit more time with it instead of instantly dismissing it, there is a lot more going on.

    Disappointed by the many lazy “game bad” comments on here; next time just don’t comment if you have nothing to add.

satellites 22 hours ago

Fun! Just sunk a couple hours into it. Super addicting and deeper than it looks. But the difficulty spike at around layer 30 is insane.

falsemyrmidon 11 hours ago

Is it supposed to just be a black screen in Firefox?

sharkjacobs 1 day ago

It's not a fun game, but it's cool anyway

dovys 22 hours ago

This has made my day. Thank you! I always wanted to try one of those ad shooters, but I refuse to engage with ads

nafey 1 day ago

Is this AI generated? Pretty impressive if that is the case

  • blueblock 1 day ago

    Definitely smells like ai. I don't think a human would spend so much time on the graphics and effects and not have streamlined the gameplay a bit.

  • datsci_est_2015 1 day ago

    Assets are very easily duplicated because of the editor that ships with the game. Not as impressive as it would be if it were other games with more tightly-locked assets.

  • NorthernGulch 1 day ago

    The opposite would be correct. AI generated is the norm, and it would be impressive to spend xxx hours creating this when AI can do it in 4 hours

    • icantevenhold 7 hours ago

      AI cant build a game like this in 4 hours; it can help but you definitely need a bunch of back and forth to get a game as polished as this.

  • Carrok 23 hours ago

    What does AI generated even mean, really? Because there is a pretty big difference between “make a star craft game” and a sequence of very specific small prompts to build it up. They are both AI generated, but will vary wildly in quality and implementation.

tdhz77 1 day ago

Lots of fun! Wish StarCraft would come out every year

  • hirako2000 1 day ago

    Too busy making the new StarCraft.

spicyusername 1 day ago

Ah, the music is so nostalgic. Really takes me back.

jtfrench 14 hours ago

How did you make the UI menus? The UI feels right!

j7ake 1 day ago

Game crashes when trying to fuse units

kixpanganiban 1 day ago

Perfect, who needed to be productive anyways

aprdm 20 hours ago

Pretty addictive , spend a few hours with it today on the tab in and out

theogravity 1 day ago

That was pretty enjoyable. Definitely like the ads you see online but with IP people care about.

jmcdonald-ut 1 day ago

Great work on this, had a blast!

  • debo_ 1 day ago

    I did not make this, for the record. I just found it.

karim79 1 day ago

Cool game, but isn't this going to make blizzard bring out the big guns?

lai 1 day ago

So what's the meta?

  • Noe2097 1 day ago

    there is no meta but what we vibe

    • lai 1 day ago

      I'm noticing that armor pen is super important later on. However, eventually get rekt.. I'm curious how the top person got to the layer he is in now. I'm stuck at layer 26.

  • gbnwl 23 hours ago

    I like seige tanks

lofaszvanitt 1 day ago

A mix of everything. Stolen from everywhere. We have AI, but people are still the bottleneck. They lack creativity and ideas :D. lol

  • icantevenhold 7 hours ago

    Everything is stolen from everywhere.

    I guess you have built a lot of very creative and original games yourself? Feel free to share here so we can shit on them.

dclaw 23 hours ago

Spectacular. Mad props.

seattle_spring 1 day ago

Holy moly, just hearing those sound effects gives me a giant wave of nostalgia.

glitchc 21 hours ago

This is amazing!

noonething 13 hours ago

ugh 5 hrs later

reavers immortals artanis

jonenst 1 day ago

Wake up, Hank. That game ain’t gonna play itself. Oh wait it does.

bigwheels 1 day ago

See also: D2 Survivors https://d2survivors.lol/

The AI games mashups are starting to heat up.

  • koiueo 16 hours ago

    This is as engaging as watching an animated gif.

    At least SC has satisfying effects.

    • icantevenhold 7 hours ago

      Weird I thought the D2 one was genius. Genuinely a great game. You probably didn’t spend more than a minute before dismissing it. It looks much better on a big screen too.

gigel82 1 day ago

Fun, but... how is this not already taken down by copyright strikes? I mean straight rips of audio assets, music, 3d assets, graphics, even the damn name...

  • icantevenhold 7 hours ago

    Why should they instantly take it down? They might take it down if they plan something like it or if there is a reason it might impact their business. Otherwise why bother, they probably didn’t even notice this.

johng 1 day ago

Really cool game. Spent about 30 minutes playing it. Very fun!

hutusi 20 hours ago

realy cool!

lgessler 1 day ago

This is, respectfully, slop piggybacking on nostalgic associations with stolen assets.

  • lapetitejort 23 hours ago

    Tale as old as time. The second half of what we now call the singular novel Don Quixote is actually the sequel to the original Don Quixote, published ten years later. In it the characters lament that someone published bootleg Don Quixote stories, which really happened!

  • pmarreck 23 hours ago

    You must be the fun one at parties

  • nylonstrung 10 hours ago

    It's not slop at all. Definitely the most fun I've had with a browser-based game in many years and its extremely impressive

jdw64 1 day ago

nice game

ReptileMan 1 day ago

Big game hunters Terran vs 7PC zergs. Same feeling.

pavluu 1 day ago

Didn't expect to enjoy this as much as I did. There's something oddly satisfying about watching everything unfold and picking upgrades. The StarCraft nostalgia is a nice bonus too.